Difference between revisions of "Heaven"

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[[File:Heaven.png|thumb]]
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{{Infobox region
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|image=Heaven.png
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|lanes=6
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|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Nature}} {{Element|Air}} {{Element|Universal}}
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|easy=5.23e11
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|medium=1.16e12
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|hard=1.19e13
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|insane=4.93e14
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|nightmare=5.34e17
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|impossible=6.61e25
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}}
 
'''Heaven''' is the thirteenth region in the game, unlocked after completing wave 100 on [[Dark Realm]].
 
'''Heaven''' is the thirteenth region in the game, unlocked after completing wave 100 on [[Dark Realm]].
  
 
Completing wave 100 in this region unlocks the [[Universe]] region.
 
Completing wave 100 in this region unlocks the [[Universe]] region.
 
==Enemies==
 
The base enemy structure consists of:
 
* Neutral enemies
 
* Light enemies
 
* Electricity enemies
 
* Nature enemies
 
* Air enemies
 
* Universal enemies
 
  
 
==Environmental Effects==
 
==Environmental Effects==

Revision as of 21:15, 2 August 2021

Heaven
Heaven
Lanes 6
Enemies
Neutral element Light element Electricity element Nature element Air element Universal element
Difficulties
Easy 523 B% (5.23e11%)
Medium 1.16 T% (1.16e12%)
Hard 11.9 T% (1.19e13%)
Insane 493 T% (4.93e14%)
Nightmare 534 Qa% (5.34e17%)
Impossible 66.1 Sp% (6.61e25%)

Heaven is the thirteenth region in the game, unlocked after completing wave 100 on Dark Realm.

Completing wave 100 in this region unlocks the Universe region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Light Crit Random 1%
Offensive
Nature Crit Random 1%
Offensive
Air Crit Random 1%
Offensive
Electricity Crit Random 1%
Defensive
Fire Protection Random 1%
Defensive
Water Protection Random 1%
Defensive
Air Protection Random 1%
Defensive
Earth Protection Random 1%
Defensive
Nature Protection Random 1%
Defensive
Electricity Protection Random 1%
Defensive
Light Protection Random 1%
Defensive
Darkness Protection Random 1%

Town Assets

Unknown (edit)