Difference between revisions of "Forest"

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(Made the region page.)
 
(Adding more to ze layout)
Line 2: Line 2:
 
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
 
The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.
  
== Enemies ==
+
==Enemies==
 
The base enemy structure consists of:
 
The base enemy structure consists of:
  
* Neutral enemies
+
*Neutral enemies
* Fire enemies
+
*Fire enemies
* Nature enemies
+
*Nature enemies
* Earth enemies
+
*Earth enemies
  
== Modules ==
+
== Environmental Effects ==
 +
This area has no environmental effects.
  
=== RNG Modules: ===
+
==Modules==
  
* Placeholder Text
+
===RNG Modules:===
  
=== Scripted Modules: ===
+
*Placeholder Text
  
* [[Modules#Offensive|Modules]] [Wave: Placeholder Text]
+
===Scripted Modules:===
 +
 
 +
*[[Modules#Offensive|Modules]] [Wave: Placeholder Text]
 +
 
 +
== Town Assets ==
 +
After completing wave 100, you unlock:
 +
 
 +
* Small tree
 +
* Small rocks
 +
* Small shrub
 +
 
 +
== Easter Eggs ==
 +
This section currently has no easter eggs.
 +
 
 +
* South text

Revision as of 23:31, 21 November 2019

Game menu screen preview of the Forest

The first region, the forest is a simple natural environment with 4 lanes that enemies may spawn from.

Enemies

The base enemy structure consists of:

  • Neutral enemies
  • Fire enemies
  • Nature enemies
  • Earth enemies

Environmental Effects

This area has no environmental effects.

Modules

RNG Modules:

  • Placeholder Text

Scripted Modules:

Town Assets

After completing wave 100, you unlock:

  • Small tree
  • Small rocks
  • Small shrub

Easter Eggs

This section currently has no easter eggs.

  • South text