Difference between revisions of "Dark Realm"

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[[File:Dark Realm.png|thumb]]
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'''Dark Realm''' is the twelfth region in the game, unlocked after completing wave 100 on [[Neutral]].
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==Enemies==
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The base enemy structure consists of:
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* Fire enemies
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* Darkness enemies
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* Water enemies
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* Earth enemies
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* Universal enemies
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==Environmental Effects==
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This area has no environmental effects.
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==Modules==
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{{See also|Modules}}
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{| class='wikitable sortable'
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!Type!!Name!!Unlock Condition
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Crit'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Fire Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Water Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Earth Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Air Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Nature Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Light Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Darkness Subsistence'''||Random
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|-
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|[[File:Offensive Module.png|Offensive|center|30px]]||'''Electricity Subsistence'''||Random
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|}
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==Town Assets==
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{{Unknown}}
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{{PerfectNavigation}}
 
{{PerfectNavigation}}
 
[[Category:Regions]]
 
[[Category:Regions]]

Revision as of 04:43, 24 February 2021

Dark Realm.png

Dark Realm is the twelfth region in the game, unlocked after completing wave 100 on Neutral.

Enemies

The base enemy structure consists of:

  • Fire enemies
  • Darkness enemies
  • Water enemies
  • Earth enemies
  • Universal enemies

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Darkness Crit Random
Offensive
Fire Crit Random
Offensive
Earth Crit Random
Offensive
Water Crit Random
Offensive
Fire Subsistence Random
Offensive
Water Subsistence Random
Offensive
Earth Subsistence Random
Offensive
Air Subsistence Random
Offensive
Nature Subsistence Random
Offensive
Light Subsistence Random
Offensive
Darkness Subsistence Random
Offensive
Electricity Subsistence Random

Town Assets

Unknown (edit)