Difference between revisions of "Dark Realm"

From The Perfect Tower II
Jump to navigation Jump to search
m (Added region infobox)
m (Update elements)
Line 2: Line 2:
 
|image=Dark Realm.png
 
|image=Dark Realm.png
 
|lanes=9
 
|lanes=9
|enemies={{Element|Neutral}} {{Element|Light}} {{Element|Electricity}} {{Element|Fire}} {{Element|Darkness}} {{Element|Nature}} {{Element|Air}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
+
|enemies={{Element|Fire}} {{Element|Darkness}} {{Element|Water}} {{Element|Earth}} {{Element|Universal}}
 
|easy=8.56e10
 
|easy=8.56e10
 
|medium=1.8e11
 
|medium=1.8e11

Revision as of 21:14, 2 August 2021

Dark Realm
Dark Realm
Lanes 9
Enemies
Fire element Darkness element Water element Earth element Universal element
Difficulties
Easy 85.6 B% (8.56e10%)
Medium 180 B% (1.8e11%)
Hard 1.6 T% (1.6e12%)
Insane 52.8 T% (5.28e13%)
Nightmare 37.2 Qa% (3.72e16%)
Impossible 1.46 Sp% (1.46e24%)

Dark Realm is the twelfth region in the game, unlocked after completing wave 100 on Neutral.

Completing wave 100 in this region unlocks the Heaven region.

Environmental Effects

This area has no environmental effects.

Modules

See also: Modules
Type Name Unlock Condition
Offensive
Darkness Crit Random 1%
Offensive
Fire Crit Random 1%
Offensive
Earth Crit Random 1%
Offensive
Water Crit Random 1%
Offensive
Fire Subsistence Random 1%
Offensive
Water Subsistence Random 1%
Offensive
Earth Subsistence Random 1%
Offensive
Air Subsistence Random 1%
Offensive
Nature Subsistence Random 1%
Offensive
Light Subsistence Random 1%
Offensive
Darkness Subsistence Random 1%
Offensive
Electricity Subsistence Random 1%

Town Assets

  • Dark House
  • Dark Tree
  • Dark Rock