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	<id>https://www.perfecttower2.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kenai37</id>
	<title>The Perfect Tower II - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.perfecttower2.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kenai37"/>
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	<updated>2026-04-30T11:49:20Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2347</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2347"/>
		<updated>2022-03-21T15:25:27Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
*splitter &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures instead of points and change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2343</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2343"/>
		<updated>2022-03-17T16:10:23Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
*splitter &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures instead of points and change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2342</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2342"/>
		<updated>2022-03-17T16:09:05Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Prestige */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
*splitter &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures instead of points and change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2341</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2341"/>
		<updated>2022-03-17T16:08:23Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
*splitter &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!Has to be calculated&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2340</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2340"/>
		<updated>2022-03-17T16:05:12Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Purchasable objects: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
*splitter &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2339</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2339"/>
		<updated>2022-03-17T16:03:39Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:'' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Combining these colours makes new ones:''&amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2338</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2338"/>
		<updated>2022-03-17T16:02:26Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Objects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
'''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:''' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Combining these colours makes new ones:''' &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.'''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
*Mirror - reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Filter blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
*Prism - splits light into its components - white into red, blue and green, &lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2337</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2337"/>
		<updated>2022-03-17T15:59:59Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
&lt;br /&gt;
==Grid==&lt;br /&gt;
'''Two light generators on the left side of the grid make beams of white light which can be split into the following colours:''' &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Combining these colours makes new ones:''' &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.'''&lt;br /&gt;
==Objects==&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Images!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2336</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2336"/>
		<updated>2022-03-17T15:55:57Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Grid===&lt;br /&gt;
Two light generators on the left side of the grid make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Combining these colours makes new ones: &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;br&amp;gt;!!(requires change to pictures not points and possibly change to the formula too)!! &amp;lt;br&amp;gt;&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2335</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2335"/>
		<updated>2022-03-17T15:53:44Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Grid===&lt;br /&gt;
Two light generators on the left side of the grid make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt; Combining these colours makes new ones: &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
!!(requires change to pictures not points)!!&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2334</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2334"/>
		<updated>2022-03-17T15:53:16Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Grid===&lt;br /&gt;
Two light generators on the left side of the grid make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Combining these colours makes new ones: &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Making these rays of light go into the receiver on the right side of the grid rewards us with light fragments of the apropriate colour.&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
!!(requires change to pictures not points)!!&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2333</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2333"/>
		<updated>2022-03-17T15:14:02Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan (blue + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Pink (blue + red)&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
!!(requires change to pictures not points)!!&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2332</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2332"/>
		<updated>2022-03-17T15:10:31Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2331</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2331"/>
		<updated>2022-03-17T13:44:12Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to the light experiment overhaul and my low understanding of it at this time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2329</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2329"/>
		<updated>2022-03-17T13:16:32Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases the rays of light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
Improvement: Increases light production by 75% &amp;lt;br&amp;gt;&lt;br /&gt;
Improvement: Increases total light production by 12% per light ray hitting an receiver&lt;br /&gt;
Improvement: Reduces amout of light required for each image by 35% &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2328</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2328"/>
		<updated>2022-03-17T13:12:02Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:red - only lets red light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:green - only lets green light through &amp;lt;br&amp;gt;&lt;br /&gt;
Filter:blue - only lets blue light through &amp;lt;br&amp;gt;&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green, &amp;lt;br&amp;gt;&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2327</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2327"/>
		<updated>2022-03-17T13:11:34Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2326</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2326"/>
		<updated>2022-03-17T13:11:20Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours: &amp;lt;br&amp;gt;&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2325</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2325"/>
		<updated>2022-03-17T13:11:08Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours:&lt;br /&gt;
Red &amp;lt;br&amp;gt;&lt;br /&gt;
Cyan &amp;lt;br&amp;gt;&lt;br /&gt;
Yellow (red + green) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue &amp;lt;br&amp;gt;&lt;br /&gt;
Green &amp;lt;br&amp;gt;&lt;br /&gt;
Pink &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2324</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2324"/>
		<updated>2022-03-17T13:08:29Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours:&lt;br /&gt;
Red&lt;br /&gt;
Cyan&lt;br /&gt;
Yellow (red + green&lt;br /&gt;
Blue&lt;br /&gt;
Green&lt;br /&gt;
Pink&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2323</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2323"/>
		<updated>2022-03-17T13:07:35Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: /* Purchasable objects: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours:&lt;br /&gt;
Red&lt;br /&gt;
Cyan&lt;br /&gt;
Yellow&lt;br /&gt;
Blue&lt;br /&gt;
Green&lt;br /&gt;
Pink&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components - white into red, blue and green,&lt;br /&gt;
and beams made of 2 colours into their componets, but the prism releases &lt;br /&gt;
the light at a diagonal angle.&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2322</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2322"/>
		<updated>2022-03-17T13:05:39Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is not complete information due to my low understanding of the experiment at this point in time.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split into the following colours:&lt;br /&gt;
Red&lt;br /&gt;
Cyan&lt;br /&gt;
Yellow&lt;br /&gt;
Blue&lt;br /&gt;
Green&lt;br /&gt;
Pink&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects: ===&lt;br /&gt;
Mirror- reflects light off of its surface based on its angle of incidence&lt;br /&gt;
Filter:red - only lets red light through&lt;br /&gt;
Filter:green - only lets green light through&lt;br /&gt;
Filter:blue - only lets blue light through&lt;br /&gt;
Prism - splits light into its components(white into RED BLUE and GREEN&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2321</id>
		<title>Experiment: Light</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Experiment:_Light&amp;diff=2321"/>
		<updated>2022-03-17T12:59:46Z</updated>

		<summary type="html">&lt;p&gt;Kenai37: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE: This is outdated information due to the Laboratory overhall.'''&lt;br /&gt;
&lt;br /&gt;
[[File:LightExperiment.png|thumb|The Light Experiment]]&lt;br /&gt;
[[File:Experiment Light icon.png|left]]&lt;br /&gt;
The '''Light experiment''' is one of 12 experiments in the [[laboratory]], available at laboratory tier 3.&lt;br /&gt;
&lt;br /&gt;
The goal of the Light Experiment is to create images crafted from light fragments.&lt;br /&gt;
{{Clear|left}}&lt;br /&gt;
==Mechanic==&lt;br /&gt;
===Chamber===&lt;br /&gt;
Two light generators make beams of white light which can be split &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Objects===&lt;br /&gt;
===Purchasable objects:===&lt;br /&gt;
&lt;br /&gt;
===Prestige===&lt;br /&gt;
&lt;br /&gt;
* +35% Lumen; light splits up into multiple colors (Bonus multiplier for purer colors)&lt;br /&gt;
* +5% Lumen and +90% Decay speed (light decays faster once the main orb is gone)&lt;br /&gt;
&lt;br /&gt;
First prestige is at 100k;&lt;br /&gt;
Prestige Formula: 100000 * 10&amp;lt;sup&amp;gt;Prestige lvl&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Brightness!!Reward&lt;br /&gt;
|-&lt;br /&gt;
!5000 lm&lt;br /&gt;
|[[File:Offensive Module.png|Offensive|30px]] Light Taste&lt;br /&gt;
|-&lt;br /&gt;
!12,500 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dispel&lt;br /&gt;
|-&lt;br /&gt;
!750,000 lm&lt;br /&gt;
|[[File:Defensive Module.png|Defensive|30px]] Dryness Aura&lt;br /&gt;
|-&lt;br /&gt;
!6.25 lm&lt;br /&gt;
|[[File:Utility Module.png|Utility|30px]] Recharge&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light damage&lt;br /&gt;
|-&lt;br /&gt;
!Varies&lt;br /&gt;
| +% Light resistance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Navbox experiments|state=expanded}}&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Kenai37</name></author>
		
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