<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.perfecttower2.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Captainplasma101</id>
	<title>The Perfect Tower II - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.perfecttower2.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Captainplasma101"/>
	<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/Special:Contributions/Captainplasma101"/>
	<updated>2026-05-01T21:05:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.1</generator>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Military_Tier&amp;diff=1139</id>
		<title>Military Tier</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Military_Tier&amp;diff=1139"/>
		<updated>2021-03-11T08:55:27Z</updated>

		<summary type="html">&lt;p&gt;Captainplasma101: Added software unlocked at MT3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler warning|game progression}}&lt;br /&gt;
'''Military Tier''' is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum [[modules|module]] tier, new [[buildings]], [[Headquarters#Software|software]], [[Statue of Cubos#Bosses|bosses]] and other features.&lt;br /&gt;
&lt;br /&gt;
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Tier 1==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 10 modules maximized&lt;br /&gt;
* 3 [[region|regions]] unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier 2&lt;br /&gt;
* [[Construction Firm]] T3&lt;br /&gt;
&lt;br /&gt;
==Tier 2==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 25 modules maximized&lt;br /&gt;
* 5 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier 3&lt;br /&gt;
* Construction Firm T4&lt;br /&gt;
&lt;br /&gt;
==Tier 3==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 40 modules maximized&lt;br /&gt;
* 7 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: 4&lt;br /&gt;
* Construction Firm T5&lt;br /&gt;
** [[Construction Firm#Beacons|Beacons]]&lt;br /&gt;
* New software: CRITICAL_WAVEJUMP.ZIP&lt;br /&gt;
&lt;br /&gt;
==Tier 4==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 60 modules maximized&lt;br /&gt;
* 9 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: 5&lt;br /&gt;
* [[Headquarters#Facility AI|Facility AI]]&lt;br /&gt;
* Boss 2&lt;br /&gt;
&lt;br /&gt;
==Tier 5==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 100 modules maximized&lt;br /&gt;
* 12 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: Unrestricted&lt;br /&gt;
* New software: WAVE_MOMENTUM.INF&lt;br /&gt;
&lt;br /&gt;
==Tier 6==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 120 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 625&lt;br /&gt;
* 15 regions unlocked&lt;br /&gt;
* Boss 2 defeated&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Boss 3&lt;br /&gt;
* [[Town Perks]]&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 7==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 135 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 750&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
* Modules start at T1 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 8 (Era)==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 150 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 825&lt;br /&gt;
* Reach Era 1&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* [[Workshop#Era|Era Workshop]]&lt;br /&gt;
** Beginning of [[Era]]&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 9==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 175 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1075&lt;br /&gt;
* Reach Era 5&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Workshop (bonus)&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
* Modules start at T2 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 10==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 200 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1250&lt;br /&gt;
* Reach Era 1000&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Boss 4&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 11==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 215 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1450&lt;br /&gt;
* Reach Era 10M&lt;br /&gt;
* Discovery made!&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Infinity Board&lt;br /&gt;
* Modules start at T3 maxed&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 12 (Infinity)==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 225 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1625&lt;br /&gt;
* Reach Era 100B&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* [[Workshop#Infinity|Infinity Workshop]]&lt;br /&gt;
** Beginning of [[Infinity]]&lt;br /&gt;
* New software: No Bounds&lt;br /&gt;
&lt;br /&gt;
==Tier 13==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 250 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1875&lt;br /&gt;
* Reach Infinity in 3 regions&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Infinity stone upgrades&lt;br /&gt;
* Modules start at T4 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 14==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 265 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 2125&lt;br /&gt;
* Reach Infinity in 10 regions&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* New Infinity perks&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 15==&lt;br /&gt;
===Requirements===&lt;br /&gt;
{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Captainplasma101</name></author>
		
	</entry>
	<entry>
		<id>https://www.perfecttower2.com/wiki/index.php?title=Military_Tier&amp;diff=1138</id>
		<title>Military Tier</title>
		<link rel="alternate" type="text/html" href="https://www.perfecttower2.com/wiki/index.php?title=Military_Tier&amp;diff=1138"/>
		<updated>2021-03-11T08:54:15Z</updated>

		<summary type="html">&lt;p&gt;Captainplasma101: Added unlocked software for T5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler warning|game progression}}&lt;br /&gt;
'''Military Tier''' is the game's prestige system. Increasing the military tier grants the player various rewards including a higher maximum [[modules|module]] tier, new [[buildings]], [[Headquarters#Software|software]], [[Statue of Cubos#Bosses|bosses]] and other features.&lt;br /&gt;
&lt;br /&gt;
Increasing the military tier will reset all modules to their base level, and all town resources (not including gems and exotic gems) will be lost.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Tier 1==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 10 modules maximized&lt;br /&gt;
* 3 [[region|regions]] unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier 2&lt;br /&gt;
* [[Construction Firm]] T3&lt;br /&gt;
&lt;br /&gt;
==Tier 2==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 25 modules maximized&lt;br /&gt;
* 5 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier 3&lt;br /&gt;
* Construction Firm T4&lt;br /&gt;
&lt;br /&gt;
==Tier 3==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 40 modules maximized&lt;br /&gt;
* 7 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: 4&lt;br /&gt;
* Construction Firm T5&lt;br /&gt;
** [[Construction Firm#Beacons|Beacons]]&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 4==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 60 modules maximized&lt;br /&gt;
* 9 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: 5&lt;br /&gt;
* [[Headquarters#Facility AI|Facility AI]]&lt;br /&gt;
* Boss 2&lt;br /&gt;
&lt;br /&gt;
==Tier 5==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 100 modules maximized&lt;br /&gt;
* 12 regions unlocked&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Max. module tier: Unrestricted&lt;br /&gt;
* New software: WAVE_MOMENTUM.INF&lt;br /&gt;
&lt;br /&gt;
==Tier 6==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 120 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 625&lt;br /&gt;
* 15 regions unlocked&lt;br /&gt;
* Boss 2 defeated&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Boss 3&lt;br /&gt;
* [[Town Perks]]&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 7==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 135 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 750&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
* Modules start at T1 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 8 (Era)==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 150 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 825&lt;br /&gt;
* Reach Era 1&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* [[Workshop#Era|Era Workshop]]&lt;br /&gt;
** Beginning of [[Era]]&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 9==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 175 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1075&lt;br /&gt;
* Reach Era 5&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Workshop (bonus)&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
* Modules start at T2 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 10==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 200 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1250&lt;br /&gt;
* Reach Era 1000&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Boss 4&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 11==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 215 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1450&lt;br /&gt;
* Reach Era 10M&lt;br /&gt;
* Discovery made!&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Infinity Board&lt;br /&gt;
* Modules start at T3 maxed&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 12 (Infinity)==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 225 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1625&lt;br /&gt;
* Reach Era 100B&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* [[Workshop#Infinity|Infinity Workshop]]&lt;br /&gt;
** Beginning of [[Infinity]]&lt;br /&gt;
* New software: No Bounds&lt;br /&gt;
&lt;br /&gt;
==Tier 13==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 250 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 1875&lt;br /&gt;
* Reach Infinity in 3 regions&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* Infinity stone upgrades&lt;br /&gt;
* Modules start at T4 maxed&lt;br /&gt;
&lt;br /&gt;
==Tier 14==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* 265 modules unlocked&lt;br /&gt;
* Total module tier &amp;gt;= 2125&lt;br /&gt;
* Reach Infinity in 10 regions&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
* New Infinity perks&lt;br /&gt;
* New software: {{Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Tier 15==&lt;br /&gt;
===Requirements===&lt;br /&gt;
{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Unknown}}&lt;br /&gt;
&lt;br /&gt;
{{PerfectNavigation}}&lt;/div&gt;</summary>
		<author><name>Captainplasma101</name></author>
		
	</entry>
</feed>