# The Perfect Tower II v1.0.9 (18 Dec 2025)

Web version: https://www.perfecttower2.com/changelog/1.0.9/

## Changes

- Localization files don't need a valid country code anymore
- Improved light propagation light experiment to fix certain edge cases leading to ghost rays
- Clicking during module unlock animation skips to the end
- Changed 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains

## Fixes

- Fixed AI integer arithmetic covering certain edge cases better
- Fixed AI UI windows not being properly disposed when going to the main menu
- Fixed close button 'X' in AI UI sprite selector being out of bounds
- Fixed size of close button 'X' in museum being off
- Fixed staying in the main menu not granting the correct offline time
- Fixed various localizations reading 'everytime' instead of 'every time'
- Fixed black hole in final boss fight potentially breaking the missile spawn logic if cast within a specific time window
- Fixed missing apostrophe for all instances of Tower's
