# The Perfect Tower II v0.8.0 Build 3 (28 Feb 2021)

Web version: https://www.perfecttower2.com/changelog/0.8.0-build-3/

## New Stuff

- Added tooltip to conversion menu button to indicate the conversion dial outside of the tutorial

## Changes

- Fullscreen now works per default as borderless fullscreen
- Shipyard shipment upgrade prices are now rounded up
- Energy cost is now rounded correctly in-game
- Energy cost of active modules now refreshes properly even when influenced by other modules
- Module order in-game for regular and active modules now matches order inside Workshop
- Active skill bar now keeps its open state upon starting a new run
- Infinity stone perks are now properly refreshing when stones are being charged while the UI is open

## Fixes

- Fixed a rounding issue in the conversion UI that sometimes prevented usage of 100%
- Fixed Cylindro being killable after tower has been destroyed
- Fixed modules in Workshop still displaying a bar if they are maximized but still below their internal max. tier
- Fixed in-game UI not fully updating when changing notation
- Fixed rounding of era upgrade xp cost in Workshop to match with in-game cost
- Fixed menu buttons in Perfect Space not being clickable at certain resolutions
