# The Perfect Tower II v0.6.6 Build 1 (9 Jan 2021)

Web version: https://www.perfecttower2.com/changelog/0.6.6-build-1/

## New Stuff

- Added more Dr. Cubical hints

## Changes

- Armor is applied after defensive module effects
- Improved cloud sync dialog
- Experimental change regarding auto-repath of normal enemy navmesh agents

## Fixes

- Fixed fire breath being rendered behind water in winter
- Fixed fire breath color being overridden by frost breath
- Fixed AI execute sync getting stuck if the script doesn't exist
- Fixed experience not updating after purchasing in-game era upgrades
- Fixed Power Plant pipe system (WIP)
- Fixed an issue that prevented workshop UI components from unregistering module events (caused a tier up problem on higher military tiers)
- Fixed typo in module 'shield of nature'
- Fixed typo in module 'lifeleech'
- [PC] fixed Discord rich presence not working
