# The Perfect Tower II v0.6.2 Build 1 (15 Dec 2020)

Web version: https://www.perfecttower2.com/changelog/0.6.2-build-1/

## New Stuff

- Added Boss 4 'Dodecai'
- Added artifact 'Dice Of Fate'
- Added artifact 'Necronomicon'
- Added module 'Dice Of Fate'
- Added software 'Wave Horizon'
- Added achievement 'Born under a lucky star'
- Added Factory hotkeys to options menu (craft all + cancel production)

## Changes

- Energy regeneration is now percent based
- Reduced museum base achievement boost (1% => 0.5%)
- Changed energy color (Cylindro fight)
- Adjusted producer values (Factory)

## Fixes

- Fixed 'Death Aura' price
- Fixed 'Snap of Destiny' having more than one tier
- Fixed 'Darkness Shield' T5 and T6 having equal stats
- Fixed 'Unholy Aura' T6 stats
- Fixed module tier being set for hidden modules on tiering up
- Fixed module level being set for infinity modules on tiering up
- Fixed tower assets having colliders in boss fights
- Fixed infinity modules displaying tier 1 when being dragged
- Fixed shield value scaling on higher tiers
- Fixed nature era enemies healing the tower
