# The Perfect Tower II v0.42.0 (20 Feb 2024)

Web version: https://www.perfecttower2.com/changelog/0.42.0/

## Adventure

- Added AI function 'Adventure: Mana'
- Added AI function 'Adventure: Emeralds'
- Added AI function 'Adventure: Has Phoenix Feather'
- Added AI function 'Adventure: Has Item'
- Added item 'Hammer'
- Added relic 'Master Sword'
- Added relic 'Master Armor'
- Added new enemy
- Removed 'Emerald Map' from market
- Added 'Emerald Map' as chest drop (d50+)
- Rescaled market prices
- Changed 'Emerald' drop to fixed amount of 3 without 'Emerald Map' and to 6 otherwise
- Removed drop cap of 'Emeralds' when 'Emerald Map' is unlocked (previously 100)
- Increased chance of rocks on higher distances
- Changed effect of item 'Holy Bomb'
- Changed teleport location to be the closest exit (prefers x over y)
- Changed effect of 'Phoenix Feather' to negate damage when player would die instead of setting player health to 3

## Infinity Stone Rescaling

- Added help page for infinity stones
- Required start amount of stones now starts at 200
- Upgrading reduces the charge amount by a fixed -1 (up to a total of -150)
- Extraction bar production now starts at +1
- Bars now have a base filling time of 10 minutes (down from 1 year)
- The duration upgrades now reduce the base charging time by a flat 5 sec. (up to -500 sec.)
- Infinity power formula based on infinity highscores has been completely rescaled
- Infinity powers for each difficulty now get multiplied together instead of added
- Infinity power now has a logarithmic scaling to better reward spreading your highscores instead of constantly grinding the same difficulty
- The minimum and maximum charge time for infinity stones is now 0.028ms and ~33 hours
