# The Perfect Tower II v0.39.0 (26 Jan 2024)

Web version: https://www.perfecttower2.com/changelog/0.39.0/

## New Stuff

- Added conversion menu buttons to building resources in the dashboard
- Added right-click quick conversion dial to conversion button in the dashboard
- Added Construction Firm to the dashboard

## Changes

- Boss 2 vines properly reset their internal accumulated damage counter after attacking
- Non-endless temperature goals inside fire experiment use selected formatting option instead of printing all digits
- 'cannot use gems' text in challenges is highlighted in red
- Values are left-aligned in the dashboard
- Modules that are inside the current blueprint will now still show up in the main list but slightly transparent

## Fixes

- Fixed boss 2 vine tentacle using old damage scaling
- Fixed 'cannot use gems' challenge info text appearing twice in challenge 5-3
- Fixed event achievements showing 2024 participation
- Fixed Factory counting fewer than 1 shards towards the highest reward tier calculation
- Fixed 'Quantum Defense' still being active even when max. energy is 0
- Fixed achievement 'to infinity' requiring T7 modules instead of T6
- Fixed workers and AI not being able to disable era powers and to upgrade era dividers when starting off in a region with a highscore below era
