# The Perfect Tower II v0.36.0 (30 Nov 2023)

Web version: https://www.perfecttower2.com/changelog/0.36.0/

## New Stuff

- Added challenge heaven #1
- Added challenge heaven #2
- Added challenge heaven #3
- Added challenge heaven #4
- Added challenge heaven #5
- Added challenge heaven #6
- Added challenge universe #1
- Added challenge universe #2
- Added challenge universe #3
- Added challenge universe #4
- Added challenge universe #5
- Added challenge universe #6
- Added challenge chaos #1
- Added challenge chaos #2
- Added challenge chaos #3
- Added challenge chaos #4
- Added challenge chaos #5
- Added challenge chaos #6
- Added AI function 'Timestamp: UTC Now'
- Added module ||'Sky Blessing'||
- Added module ||'Angelic Core'||
- Added module ||'Heaven Gift'||
- Added module ||'Universal Crit'||
- Added module ||'Anti-Universal Crit'||
- Added module ||'Universal Burst'||
- Added module ||'Universal Block'||
- Added module ||'Universal Resistance'||
- Added module ||'Universe Gift'||
- Added module ||'Captain's Reflect'||
- Added module ||'Chaos Gift'||
- Added module ||'Something'||
- Added module ||'Crate of Rex'||
- Added achievement ||'Challenger'||
- Added achievement ||'Unchallenged'||

## Changes

- Replaced deprecated help menu components
- Restyled module restriction rules for challenges
- Attributes in the tower testing stats menu refresh additionally when being marked dirty instead of just when their actual value changes
- Winter wonderland resets every year
- Clicking outside of the building window without dragging in winter wonderland closes it
- Replaced parts of the town UI
- Slightly improved performance of Workshop UI modules

## Fixes

- Fixed typo in challenge 12-5 description
- Fixed missing buff localization in challenge 9-6
- Fixed typos
- Fixed maximized infinite buildings not properly showing their tier
- Fixed base armor values of dead units not resetting in any scenario where the base value gets changed
- Fixed taste modules being affected by the owners attribute multiplier for specific elemental damage
- Fixed statistics activating while in Museum showing reward goals with wrong alignment
- Fixed assassins always attempting to jump at a fixed distance instead of checking their attack range
- Fixed typos in Dr. Cubical hints
- Fixed hardmode setting staying cached when exiting a savegame
- Fixed module 'Neutral Gift' description and effect
