# The Perfect Tower II v0.31.0 (16 Sep 2023)

Web version: https://www.perfecttower2.com/changelog/0.31.0/

## New Stuff

- Added challenge Jungle #1
- Added challenge Jungle #2
- Added challenge Jungle #3
- Added challenge Jungle #4
- Added challenge Jungle #5
- Added challenge Jungle #6
- Added module ||'Monsoon Aura'||
- Added module ||'Gaia's Protection'||
- Added module ||'Return to Monkey'||
- Added module ||'Jungle Gift'||
- Added artifact ||'Golden Apple'||
- Added artifact ||'Rib Cage'||
- Added artifact ||'Ancient Gear'||
- Added artifact ||'Dwarven Minecart'||
- Added artifact ||'Lava Ruby'||

## Changes

- If the tower attack speed ever reaches infinite attacks per sec. it will now attack once per frame instead of crashing the game
- Infinity enemies are now scaling their base shield value based on their base max. health instead of their max. health in order to avoid unintended synergies with modules
- Re-balanced challenge 6-6
- Assassins activate a retraction failsave 5 seconds after they have initiated an attack but without hitting anything

## Fixes

- Fixed crafting grid not properly resetting item preview color when auto-fill is unable to fill slot
- Fixed fragment multiplier from contracts not properly refreshing at the beginning of a new tower testing run
