# The Perfect Tower II v0.3.3 Build 1 (3 Sep 2020)

Web version: https://www.perfecttower2.com/changelog/0.3.3-build-1/

## New Stuff

- Added total module tier condition
- Added random function to AI
- Added two more upgrades to Boss 2
- Added ESC hotkey to skip Boss 2 intro
- Added new software 'wave persistence' (unobtainable - requires MT7)
- Added new contract to Headquarters
- Added skill 'Dealbreaker' to Headquarters
- Added skill 'Sturdy Decks' to Shipyard
- Added skill 'Trading Archives' to Trading Post
- Added exotic skill 'Mineralogy' to Mine
- Added exotic skill 'Battle Drills' to Mine
- Added exotic skill 'Geology' to Mine

## Changes

- Percentage values are now properly formatted beyond 1M%
- Changed Factory T6 crafting grid layout
- Crafting components in the Factory can now be right-clicked in preview mode to show their recipe

## Fixes

- Fixed description not refreshing when learning a building skill in the skill UI
- Fixed a minor bug in the nature experiment which occurred when harvesting a full-grown plant
- Fixed minor pixel offset in Headquarters (Contracts)
