# The Perfect Tower II v0.16.1 Build 1 (27 Feb 2023)

Web version: https://www.perfecttower2.com/changelog/0.16.1-build-1/

## New Stuff

- Added context-sensitive tooltips to Factory machines
- Added tooltips to locked building tiers to indicate how to unlock them
- Added essence of existence production as donut reward to exotic experiment
- Added fabrics of reality production multiplier as donut reward to exotic experiment

## Changes

- 'Rainbow Dust' has mass
- Raised the initial hardcaps of essence and fabric rewards from 1000 to 10000
- Debug overlay shows active instances per pool instead of entities currently inside pool

## Fixes

- Fixed Factory not showing full item count of selected item
- Fixed asteroids not dropping certain Factory items
- Fixed an exception being thrown when picking a Shipyard skill for the first time without having opened the order dialog at least once
- Fixed description of exotic experiment prestige not including that donuts are being reset without the according exotic skill
- Fixed ||era electricity|| enemies producing navmesh warnings
- Fixed achievement hints being purchaseable even though achievement can't be obtained yet
