# The Perfect Tower II v0.13.2 Build 5 (7 Nov 2022)

Web version: https://www.perfecttower2.com/changelog/0.13.2-build-5/

## Changes

- Factory recipes appear locked if the crafting grid is too small regardless of their Factory tier requirement
- Increased max. tier of module 'Radar' to 10

## Fixes

- Fixed Museum wiki hidding achievement page
- Fixed Tower export/import not working on WebGL
- Fixed ward entities (vines, spikes, orbs, etc.) interacting with trigger colliders
- Fixed null reference exception when switching scenes
- Fixed module 'Universal Shield' not deleting the correct data cache on unit death
